X-Wing rendered with Blender

Star Wars X-Wing – Part 5

Modelling, Sci Fi

In part 4 we began adding basic colours to our model. Now we will use Blenders node editor to do some more advanced texturing using the built in features of Blender. We will also use some compositing effects to adjust our final output image. Compositing can be used for tasks such as colour correction and adding other after effects such as blur and starbursts etc.

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